Certificate : Yes
Course Type : Instructor-Led
Proficient
Course Overview :
The CATIA Kinematics course, often taught under the name DMU (Digital Mock-Up) Kinematics Simulator, focuses on the dynamic movement of mechanical assemblies within the CATIA environment. It enables engineers to simulate, analyze, and validate a product’s moving parts before any physical prototypes are built.
βπ‘ Course Overview (Purpose)
βThe primary goal of this course is to teach participants how to create a kinematic mechanism from an existing CATIA assembly and simulate its motion based on defined joints and commands. This allows designers to:
- βApprove Mechanism Functionality: Verify that the mechanism operates as intended.
- βGenerate Optimized Designs: Use analysis results to refine the size and movement of parts.
- βAnalyze Interference and Clashes: Detect potential collisions between parts during movement.
βπ Learning Content (What you will learn)
βThe typical curriculum progresses from defining the fundamental components of motion to advanced analysis and simulation techniques.
β1. Mechanism Definition
- βOverview of DMU Kinematics: Understanding the specific workbench and its role in the design process.
- βMechanism Creation: Defining a mechanism structure using parts within an existing assembly.
- βFixed Part: Identifying and defining the stationary component (ground) of the mechanism.
- βConverting Constraints to Joints: Automatically or manually converting CATIA Assembly Constraints into motion Joints.
β2. Joint Types and Commands
- βCreating Joints: Defining various mechanical joints based on degrees of freedom (DOF), such as:
- βLower Pair Joints: Revolute, Prismatic, Cylindrical, Spherical.
- βAdvanced Joints: Gear, Rack, Screw, Universal, Cable.
- βDegrees of Freedom (DOF): Analyzing and managing the available movement in the mechanism.
- βDefining Commands: Assigning inputs (e.g., Angle-driven, Length-driven) to control the motion of a joint.
- βKinematic Laws: Using Knowledgeware (Laws) or 2D curves to define complex, time-based motion profiles for commands.
β3. Simulation and Analysis
- βRunning Simulations: Animating the mechanism’s motion using commands and setting simulation parameters (e.g., frames per second).
- βInterference/Clash Analysis: Running a continuous clash detection check during the simulation to identify collisions.
- βTrace Analysis: Generating a curve that traces the path of a point on a moving component.
- βSwept Volume: Creating a 3D volume that represents the entire space occupied by a moving part.
- βSensors and Plots: Using sensors to measure and plot results like velocity, acceleration, and position of components over time.
ββ Learning Outcomes (What you will be able to do)
βUpon course completion, participants will be able to:
- βDesign Functioning Mechanisms: Create kinematically correct models of moving systems like suspensions, robotics, and complex linkages.
- βValidate Motion: Simulate the actual movement of an assembly to ensure it operates within specified physical limits.
- βOptimize Movement: Use trace analysis and plotted results (speed, acceleration) to fine-tune motion and reduce wear or vibration.
- βResolve Interference: Identify and correct design flaws by analyzing component clashes during the full range of motion.
- βGenerate Digital Reviews: Produce accurate recordings and reports of mechanism behavior for design review and manufacturing documentation.
βπ― Ideal For
βThis course is ideal for professionals and students who work with products involving relative motion between parts:
- βMechanical and Automotive Engineers
- βProduct Development Engineers
- βRobotics Designers
- βComputer-Aided Engineers (CAE)
- βAdvanced CATIA V5/3DEXPERIENCE Users who already have a strong foundation in Assembly Design and want to specialize in motion analysis.